Event messages tracker - In this Event Tracker, you can choose for all events (like a finished World's Fair Exhibition for example) if you want to be notified by character message, a notification, or not at all. Fixed a situation where players were unable to manually load/unload at the pier. Fixed a possible exploit where Captain Tobias' trading time could be skipped by relocating the Trading Post or the Pier. Improved behavior for firefighters so that they don't extinguish fires out of the range of their fire station. SK8 esukeeito. Percentual buffs now impact ships' current HP by adding or removing a percentage of the current HP, rather than the maximum HP. Airships will no longer be accidentally called modules in the influence overview menu. Comfortable Hedge placement - The new placement system helps to place ornaments like hedges in a more comfortable way. scrollable tooltips curseforge. This has now been changed to a global cooldown, meaning the AI asks a lot less frequently. No matter if the alliance partner is attacking or getting attacked, players can now decline the request. Improved handling of defeated Pirates. chirag04/react-native-tooltip. Edge scrolling can now be activated in the settings menu. Fixed the construction menu not remembering the category sorting when loading a save file. The "Water Dispenser" item is now usable in the Trade Union building instead of the Town Hall.
Loveshackfancy dupes - ioc.fantasyhosting.de Pyrphorian Battlecruiser will now cost 1.2M credits, as compared to the 800k for the regular Battlecruiser.
Cortex xdr disable capabilities - rauxvz.czosneklatowicki.pl Improved audio for the Fountain Plaza and Fountain Square ornaments. Oil Tanker: Raised the price from 60k to 300k. Fixed an issue with disappearing info layers after reloading a game. Cabinet of Curiosities Pamphlet - Attractiveness reduced from +10 to +7, Piano Concerto Billboard - Attractiveness reduced from +10 to +7, Boys' Choir Flyer - Attractiveness reduced from +10 to +7, Art and Craft Festival Poster - Attractiveness reduced from +10 to +7, La Condesa Del Amor's Majestic Dance Billboard - Attractiveness reduced from +15 to +10, The "Valley of Death" A Treatise on the Upper Kingdoms - Attractiveness reduced from +15 to +10, Crimbles Choral Society Poster - Attractiveness reduced from +15 to +10, Inma's International Trade Fair Billboard - Attractiveness reduced from +15 to +10, Sarah Bartok, The Golden Voice - Attractiveness reduced from +14 to +7 and Range from +20 to +25. Fixed a potential crash that could occur at game start. Every UI component, such as forms, inputs, tooltips, dropdowns, modals, etc. Increased botanical expedition events chance. A react-native wrapper for showing tooltips. Fixed an issue where the bonus from the Department of Trade got reset when a new Prestige Level was reached, leading to the loss of goods. Fixed an issue with buffed farms being unable to make full use of the increased productivity due to the output storage being full. Fixed a text issue in the Large Oil Harbor's object menu in the Simplified and Traditional Chinese localizations. A react-native wrapper for showing tooltips. The unlock notification of the Venison Ragout recipe is now restricted to the Old World and Cape Trelawney. Added some missing text for the "Kidusi Anitoni: Codebreaker Extraordinaire: Part 3" quest in certain languages. Look out Anne Harlow, Archibald's cannon towers are no longer just for decoration! Affected buildings now include all coastal production, Workforce reduction reduced from -10% to -5%, Added an effect of +2 attractiveness per affected building, Attractiveness increase in Zoo from 10% to 20%, Attractiveness changed from "per public service" to per "Trade Union" and increased from 1 to 30, Increased the additional happiness and income from 5 to 10, Removed timber yards and hunters from the pool (, Increased attractiveness from +2 to +15 (, The firework can now be disabled by pressing Shift+V after equipping the Sceptre of Capon in the Museum, The "Explorer" Company Logo is now available for all players, It is now possible to buy back the Great Eastern from Archibald Blake after it was lost on an expedition, Destroyed or attacked Docklands Main Wharf modules can't be demolished or rebuilt anymore during an island siege, Players can now exit the pause screen via the ESC button, The Oil Store in the Old World and Cape Trewlaney is now also affected by the "Optimisation" influence bonus, Rebalancing on how the AI handles the priority of defending an ally - Allies are now more likely to prioritize helping you (and with more ships) than to follow their own agenda. Your one stop gateway to all that the NewsCows have to offer. Using GL 1.3 multitexturing. This, however, does take a little bit more time and will be fixed with a future update. Fixed a progression blocker during the quest "A Promise Kept". The building name now gets displayed when selecting a ruin, helping to find out which building this ruin represents.
Travelling as a black man - hdznxd.kindconcept.pl Fixed an issue with reroll costs not being properly displayed in the trade window. Fixed a potential issue with missing items in certain quests.
However, Feather, on numerous occasions, has been caught illegally stealing code and breaking other mod's licenses. Refined the item pools of some third-party traders. The tutorial screen is also now accessible through the Dockland's object menu. 6337. It is now possible to select a destination island when sending ships to another discovered session. Fixed a text issue present in the exhibit object menu of cultural buildings when an item is equipped. Fixed a glitch with electricity poles that could occur when deleting the adjacent street.
sk1er old animations It's benchmark time! Using GL 1.3 texture combiners. https://, ChromaHUD Keystrokes AutoDab Levelhead Nick Hider Resource Exploit Fix Victory Royale 20 20 20 MouseBindFix Mouse Sensitivity. Powns , Lily. Fixed a stability issue which could occur when changing any game setting that required restarting the game on Windows 7 and Window 8.1.
Close this dialog Fixed an issue where an user would be unable to delete multiple pavement tiles at the same time. It took less than 10 minutes to go through 12 homes and find a specific item hidden in each for a guild contest. Improved the visibility of the wandering artisan groups in "Artisan Rum Quest". Your preferences will apply to this website only. The item effects are now also calculated slightly different from before. Fixed situations where special editions of the newspaper would have missing or low volume audio from the Editor. The player now receives a refund when downgrading residences, Cypress Trees are now added to the Tree Painting feature in Cape Trelawney, The seed is now displayed on the save games screen, More notifications and messages from NPCs were added to the "opinion" filter, When building a Lumberjack, the number of trees planted in its area is now shown to visualize the planting process, A potential crash with new Intel 12th Generation CPUs was fixed, Fixed a crash that could occur when confirming the ship deletion pop-up after already having returned to the main menu, Fixed an issue with the Orchard being locked for some players not owning the "Tourist Season" DLC, Upgrading a road during an active fire in range of the firestation now correctly triggers firefighters, Fixed an issue with the Pyrphorian Battle Cruiser being destroyed after reloading the game if it has more than 15600 hit points, Fixed an exploit for the newspaper effect freezing if there were not enough influence points for auto-publishing, Fixed an issue for the subtitle settings not being saved for the next game start, Fixed a broken camera jump-to after finishing a research project, Fixed an issue with ships getting occasionally stuck after transferring from one region to another, Fixed an exploit that allowed building of multiple unique buildings through fast clicking, Fixed an exploit that could auto complete escort quests when loading a save game, Fixed an exploit that allowed to build multiple local departments when multi-copied from multiple islands, Fixed an issue with the Trading Post being still functional without a road connection if an Oil Harbour was present on the island, The supply cart route to Warehouses is now displayed for the Heater in the Arctic region, The harbour area is now displayed when copying multiple harbour buildings, Fixed a crash that appeared when Latin characters were used as a save file name while the company name was using Cyrillic letters. Added multi-copy tool: You can now copy a farm including all its farm fields/modules by holding Shift while copying it. Even if loaded, it should still float. Fixed an issue with some farm types not playing the field construction animation when building a tractor module. Added the missing word "Custom" in the custom game difficulty menu in the German localization. Performance metrics as a function of transactions/sec, peers, consensus, channels, participants, orderers, etc. Adjusted the item "Kaputaq Awl" from "The Passage" DLC to "-40% workforce needed" instead of "-25% workforce needed". This means that even if a node is faulty, your decentralised ledger will still be up and running correctly. Fixed an issue where the windows of the Clipper where not illuminated at night when using the "Ocean Blue" skin. Chat notifications will no longer reappear after loading a save game. Fixed an issue for the Statistics Overview where clicking the "Visitor Arrived" jump-to button did not close the menu. WIP - Feather "Client" is a Forge/Fabric mod marketing itself as a client, claiming immense FPS boosts and wide mod support. Fixed a text display issue in the production building UI while the camera was pointing on the sea. Ford Ranger PX / PX2 / PX3 / FX4.This sheep looks clean on the outside, but it's been having dirty thoughts ever since it. Fixed an issue with the tractor tutorial quest trigger in multiplayer. Emoji component for React Native. All participants of a multiplayer match with the Sunken Treasures content will now receive the discovery expedition when loading a savegame in which the unlock conditions are fulfilled. Constructed with 1680D thread density fabric (compared to 200D-600D) is up to 9x denser than any other grow tent, making it Ideal for experts and perfect for beginners. react-native-emoji. Fixed a potential performance issue that could appear when the productivity of caoutchouc plantations was boosted with items. Fixed an issue preventing cultural modules with items equipped from being moved in the New World. Fixed an issue with "Beyond the Horizon 2 A different Point of view" which could have triggered without meeting Isabel Sarmento. Fixed a multiplayer desync caused by selecting a blueprint building while owning a Palace. Fixed an issue where using the Reset button in the options menu would not revert all settings. This ends the alliance. Ensured that the diplomatic victory condition is greyed out/ unavailable in the multiplayer lobby. Fixed an issue where the order of character messages was switched in quest "A Triffling Matter: A demanding guest". SBH South Beach Hotel (from USD 111) Show all photos. Fixed a missing translation for one of the Palace effects. Reduced the notifications spam for low threat incidents. For players that only want to use the Open House, Guest Journal, Favorite Homes and Recent Homes features of Essential Housing Tools we now offer the Housing Hub add-on as a light-weight alternative option. Fixed an unintended spawning issue where quest givers could show up on sea areas. Fixed an issue where the Monitor and Schooner ships were floating above the water when a certain skin from the Vehicle Liveries Pack was equipped. medford t shirt controversy. Fixed an issue where not all harbour crates got deleted after the player took control of Bright Sands in the campaign. Previously very little information was displayed in the infotip of an empty slot pin. Note: You can view a mod's source files by following the "Source" link on its CurseForge page, assuming that the mod's creator has made such files public. Visitors: Visitors are now more generous (Visitor income increased by 50%). preventing players from scrolling all the way to the bottom. Fixed an issue where repeated clicks on residences could disable the "Esc" shortcut. Every UI component, such as forms, inputs, tooltips, dropdowns, modals, etc. Fixed an issue where gifted ships with construction materials were not affected by influence buffs. Fixed some inconsistencies with the Mute button. Solved an issue where cutscene videos could trigger while the Influence menu was open. Fixed visual issue which could occur on uncommon resolutions with object menus. Game Update 9.1 adds compatibility for the new "City Lights Pack" Cosmetic DLC, which adds 20 new urban ornaments and freely placeable, working street lanterns to the game. Workaround: Ignoring one of the NPC's quest chains (quests that have "Part 1, 2, etc." The previous issue would occur when any shipyard-type effect would be applied if a ship was already in progress.
Is skytils bannable - ilc.barberzone.shop Fixed an issue with Dried meat not being recognized as a viable ration for expeditions. Fixed a non-interactable quest marker on the minimap in Taborime. Previously the excavator element of the building was inaudible to the player.
Piano music mp3 free download - lgwwto.gamehoki.info Fixed an edge case where the character would not show up when opening the competitor selection menu in the Multiplayer Lobby. Solved an issue where ships such as Battlecruisers which have 4 item slots break the UI when opening a trade menu with second or third parties. Improved automatic rotation for the residence buildings of engineers and artisans so that they connect better with each other when placing them. Send Money to Human Players - Players can now send money to each other in a multiplayer match. Adjusted text display in the Museum menu, so the name "Heirlooms of the Gold-Realm" should now be properly shown. Fixed a randomly occurring stability issue. Improved visualization of ships traveling between sessions on the world map. react-native-scrollable-tab-view. Rumor has it that a long-missing ship is about to make its return, and that the Ubisoft Club Challenge for the Great Eastern is now obtainable. Fixed an issue where goods could get lost when using the "Discard Cargo" option on Airship trade routes in "The Passage" DLC. Fixed an issue where in rare cases NPC trade routes could be accessed through the statistic menu, The message "You city has become more beautiful" does not incorrectly trigger anymore after loading a save game, The planting progress now gets restarted when moving a production building that requires planting (e.g. "Active Sonar" items will now properly drop if a Salvager ship is destroyed. Fixed a graphical issue with feedback units still doing their duty on destroyed harbor guns. Solved an issue where no feedback is given on the main trade page if a ship has occupied slots and cannot fulfill loading of all goods. Solved a rare issue with some quests being automatically completed right after accepting them. Fabric & Care. Fixed a typo in the German localization of "Die Amazonen" expedition screens. Fixed an issue that could cause performance issues in co-op games specifically. You can solve or decline them to make space for a new main story quest. Fixed the issue when the visual part of an island deposit's buttons were not displayed for all deposits if island has 5 or more ores in it, Fixed the issue when not all goods were displayed in the trade route preview if all slots of the Great Eastern were used, Fixed the issue with the second page of the Botanical Garden showing unavailable items, Fixed the issue where the whole Palace was moved when copying a few of its modules, Fixed the issue where Scholars islands had no incidents. "Factory Inspections Act" now also affects Gas Power Plants, Fixed a drag and drop issue for goods from the trading post to the ship. Fixed a potential issue with an infinite loading screen after a readied player was kicked from the lobby and invited again. Improved the behavior of keyboard input for values when setting minimum stock. Fixed text input in the trade route menu being reset if the player did not press the ENTER key. Fixed a German localization issue with Margaret Hunt's reaction to one of their buildings being destroyed. midwest 200 amp meter socket with disconnect, miraculous ladybug fanfiction chat loves marinette, fenway park seating chart with row and seat numbers, Often overlooked by out of towners, not only is Aventura the cradle of, affinion benefits group accidental death and dismemberment, At Florida Kosher Villas we go out of our way to put you into the home thats right for you. The statistics menu has been improved to also take bonus production due to buffs into account. Fixed an issue that could lead to the multiplayer lobby UI becoming transparent when loading a game. The notification when a ship is destroyed now mentions its name, type and shows an icon for the session it was in.
Close this dialog Fixed some smaller UI issues that could occur when offering trade or bribes during expeditions. Fixed a misleading description for the "Fascinating North" quest. Fixed an issue with toggling the grass color for one of the "Temperate Grove Tree" ornament variants, Fixed an issue for using the "Skin Painter Tool" on multiple buildings in blueprint mode. A module now needs to have at least half it tiles inside the radius to be buildable. Fixed a rare issue where delivering goods for a quest would consume all goods on the ship. Increased the maximum impact radius of the Hacienda to 75, Corrected docklands exchange values for Dung, Fertiliser, Hot Sauce and Atole, Slightly resized the Arctic Airship (now: Boreas Class) to 90% to better fit to the new airships, Added a chain of debuffs for certain weapon types, Damages by torpedoes, the anti-armour tower and the new flamethrower tower + flamethrower monitor now also trigger a debuff-chain, The chain consists of three debuffs, appearing one after another based on a timer, each weaker than the previous one, Condensed the selection, now only a 2 player quickmatch option is present, This change was done to be more consistent with the Airship Hangar, Added a marker for already owned items at traders, Added a shortcut to jump to the place on the map for the last notification, Notifications for "Game saved", quests and ongoing expeditions are ignored. Constructed with 1680D thread density fabric (compared to 200D-600D) is up to 9x denser than any other grow tent, making it Ideal for experts and perfect for beginners. As a result, all maps should now always have at least one of every available fertility, and the ratio between copper and zinc should also be improved.
Newscow sumner - vjwx.poggiardosette.it Fixed an issue where escort feedback ships could themselves also be escorted. Fixed visual issue for banners that display influence achievements for new newspaper propaganda effects. This would occur when adding a fifth item to a ship's sell window (provided it has one), and subsequently first trying to sell the equipped item, before selling the other wares. Your one stop gateway to all that the NewsCows have to offer. Adjusted the coloring of some ornamental floor tiles, which were darker than others. master brick mesa tan. Adjusted behavior of trade menus so they don't close automatically after a purchase is done, as requested by many in the community. Eli Bleakworth now only sells specialist items and Archibald Blake is the only trader selling edicts. Adjusted filter highlights when switching between UI elements in the Warehouse and Harbor. 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